I was following Epic's live-stream quite a bit and was inspired to make something along the lines of Fortnite. Something simple, clean, and stylized. Diorama presented in Unreal 4. Dynamically lit. Modeled in Maya. The cleaner, simpler pieces were high polied in Maya as well. Wood was done in Zbrush. I have also made big use of vertex coloring for uniqueness and tint coloration. Roughly put 80 hours into this small project~
Collage of textures used. Main tower textures at 1024 x 1024 x 3 (Base color + mask in its alpha channel, normal, & RGB pack to control metal, roughness, and ambient occlusion). Props using a 512 x 512 x 3.